Henry Mosse and the Wormhole Conspiracy

Developed by Bad Goat Studios

A coming-of-age adventure set in a goofy galaxy of oddball characters, ridiculous conundrums and nefarious mega-villains.


Designer and QA Engineer: Shaun Bright


In early 2019 I was approached by Bad Goat Studios, a small local team, to help out on the point and click adventure game: Henry Mosse and the Wormhole Conspiracy (HMWC). I was initially hired to hand test builds and fix simple bugs for HMWC; however, after my initial contract ended, they asked me to stay on as part of their team. Due to this fortunate opportunity, I wrote and designed a help system that is used throughout HMWC.

 

My responsibilities

Designing and writing a tip system: Point and click adventure games are played by a wide range of players with a range of different abilities. Some players require a little bit more assistance. For those players I helped design and write a tip system that reads the situation the player is in, and offers a range of help, from a little to a lot.

Quality Assurance: During my time at BadGoat I was initially hired to play through the game, find and report bugs. This involved reporting and creating tasks on tracking applications like Trello and Assana.

Voice Acting: Another off the cuff task I was given was to record some impromptu voice over. It was more of a fun little task, but I thought it was a good experience!