Projects
I believe games are for more than just play. Games allow people to have experiences some may never have dreamed of; games educate without the user intending to learn; and games can provide insights to other worlds and cultures.
Torque Drift, Voyager Project and Henry Mosse are three games that I am very proud to be a part of. For every game, I have worked within different development teams; each made up of unique inspirational individuals. These differing experiences have allowed me to continuously strengthen my existing game design knowledge; concurrently learning how to adapt my design skills for different audiences.